Actually getting back into the groove of things here. A small project, but here it is nonetheless.
About: A single deathmatch map with a gimmicky design, inspired by Dr. Seuss. There is significant use of sector movement which cannot accurately be expressed in the screenshot, so keep that in mind.
Protip: Turn sv_infiniteammo on.
Compatibility: Doom II, Zandronum. (skulltag_data.pk3 required again for use of Minigun, Grenade Launcher, and Railgun.)
The end/start of another hiatus. Here’s another project, see you in a few months.
About: A new game mode, Barrel of Fun is a single player and co-op defense game. Monsters randomly spawn from all corners of the map and make their way to the center, where they target the single explosive barrel. If the monsters destroy the barrel, you lose. It is similar to invasion but doesn’t have different waves or any ending, and running away from the monsters is no longer a viable strategy.
Protip: Always keep your eye on the barrel, or a zombieman might slip through the cracks while you take on a revenant.
Compatibility: Doom II, Zandronum. (skulltag_data.pk3 required for use of Minigun, Grenade Launcher, and Railgun.)